Another Life: All Fun, Games Till an AI Falls in Love
Then it descends into a convoluted drift of uncertain storytellingAnd the victim is not primarily the viewer, who has other options. The victim is the art itself.
Read More ›And the victim is not primarily the viewer, who has other options. The victim is the art itself.
Read More ›After many dead ends, Flim realized that all forms of human power are ultimately controlled by the human mind. Thus, if he could harness the power of the mind, he would finally be able to create anything his heart could desire.
Read More ›Just any available data swatched into systems may embody prejudices that only become evident in use.
Read More ›The panelists include Jules Urbach, creator of the web’s first 3D video game platform, described by George Gilder as “the most inventive software engineer he has ever met.”
Read More ›Arctang's grip tightened on the throttle. This was it. No going back. The Fortress loomed, gigantic towers gazing down on him, laser dots peppering his window.
Read More ›He believes that the merger will eventually make the whole universe intelligent. Kurzweil’s critics believe that the superintelligent computers he needs can’t exist. If the critics are correct, we have misread the AI revolution.
Read More ›The teens' project, Critics Company, has alerted people to the possibilities of digital media like YouTube to tutor themselves in skills that can fetch money or jobs or even help them start their own businesses.
Read More ›As Gioia says, jazz depends on the “personality of the individual musician.” And the blindspot of AI creativity is: There’s no one home.
Read More ›Will the predicted tsunami of fake news and advertising make much difference? Possibly, but in ways that might surprise you.
Read More ›Unfortunately, patterns are not always a source of information. Often, they are a meaningless coincidence like the 7-11 babies this summer.
Read More ›Is there evidence that human minds function like computers and can soon be reproduced in software, as Hofstadter believed?
Read More ›“The trouble is," says Brendan Dixon, "any technique that works by searching ‘to the end of the game’ will not help self-driving cars (as an example) one bit…unless they have also mastered predicting the future. There is no ‘end of the game’ for nearly all decisions we make.”
Read More ›The convincing film was great for Tom’s Twitter feed but less great for what it says about our judgment as viewers. We believe too much AI hype.
Read More ›As Ted Gioia makes clear in his discussion of jazz, swirling a bit of randomness into the mix will not help.
Read More ›In 1949, Huxley thought he was closer to the mark than his former student Orwell was. Later generations have tussled over the question, with revealing results.
Read More ›In a wholly materialist environment, science and other disciplines have, by preference, ceased to explore anything but their own ideas.
Read More ›