Mind Matters Natural and Artificial Intelligence News and Analysis

TagMap vs. territory

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Fembot Robot Playing Chess with Woman

Are Computers That Win at Chess Smarter Than Geniuses?

No, and we need to look at why they can win at chess without showing even basic common sense

Big computers conquered chess quite easily. But then there was the Chinese game of go (pictured), estimated to be 4000 years old, which offers more “degrees of freedom” (possible moves, strategy, and rules) than chess (2×10170). As futurist George Gilder tells us, in Gaming AI, it was a rite of passage for aspiring intellects in Asia: “Go began as a rigorous rite of passage for Chinese gentlemen and diplomats, testing their intellectual skills and strategic prowess. Later, crossing the Sea of Japan, Go enthralled the Shogunate, which brought it into the Japanese Imperial Court and made it a national cult.” (p. 9) Then AlphaGo, from Google’s DeepMind, appeared on the scene in 2016: As the Chinese American titan Kai-Fu Lee…

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top view of modern intelligence city

Maps Are Not Territories and Reality Needn’t Follow Our Rules

These assumptions are just two more tales from the AI apocalypse, as George Gilder tells it, in Gaming AI.

Yesterday, we looked at two of the six assumptions that, according to George Gilder (pictured) in Gaming AI, are generally shared by those who believe that we will merge with our machines in a Singularity. These first two assumptions were: The brain is a computer and Big Data is a Big Answer. Now here are two more: • “The Binary Reality Assumption: Reliable links exist between maps and territories, computational symbols, and their objects.” (p. 50) Basically, this assumption means that reality will somehow always phone the computer’s map to say that things have changed. That assumption underlies the push for self-driving cars that can handle any terrain (Level 5). The machine is to handle all possibilities, including remote, unmapped…

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Getting to know the neighbors at the country houses in village

Why Is AI a Key Battleground in Philosophy and Religion?

Tech philosopher George Gilder explains. Spoiler: He thinks humans will win

In this week’s podcast, Walter Bradley Center director Robert J. Marks interviews futurist George Gilder on “How AI is gaming intelligence.” Their discussion stems from Gilder’s new book, Gaming AI: Why AI Can’t Think But Can Transform Jobs (free for download here). https://episodes.castos.com/mindmatters/Mind-Matters-105-George-Gilder.mp3 From the transcript: (Show Notes, Resources, and a link to the complete transcript follow.) Robert J. Marks (pictured): In general, do you see AI as a new demotion of the human race? This is pretty serious prose. George Gilder: Well, it declares that the human mind is just a machine that can be simulated by computer algorithms … thus demoting the human endeavor from being the center of everything, to becoming a mere planet of a larger…

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Artificial Intelligence. Composition on the subject of Future Technologies. 3d rendered graphics.

Why AI Geniuses Haven’t Created True Thinking Machines

The problems have been hinting at themselves all along

As we saw yesterday, artificial intelligence (AI) has enjoyed a a string of unbroken successes against humans. But these are successes in games where the map is the territory. Therefore, everything is computable. That fact hints at the problem tech philosopher and futurist George Gilder raises in Gaming AI (free download here). Whether all human activities can be treated that way successfully is an entirely different question. As Gilder puts it, “AI is a system built on the foundations of computer logic, and when Silicon Valley’s AI theorists push the logic of their case to a “singularity,” they defy the most crucial findings of twentieth-century mathematics and computer science.” Here is one of the crucial findings they defy (or ignore):…